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Manchester, United Kingdom
3D model Attention Mike 303
Posted 08 Jun 2006 at 2:22pm by William Hoogeveen
Mike
my 3d model is huge...... and is unable to be loaded on the net..... i have included downloads to my files.... i hope that is sufficient
also my building finally got into sketchup however i am missing vital geometry.... all three shards as in the 3d model ... so i fell it is pointless for me to place a half model in these areas
... thanks willy
Google Earth
Posted 08 Jun 2006 at 11:25am by William Hoogeveen
Mike
My building Contains to many plolygons to be imorted into SketchUp , has currently been uploading for 5 hours and still no luck.....
HDRI image
Posted 08 Jun 2006 at 10:50am by William Hoogeveen
VIZ
Posted 07 Jun 2006 at 4:54pm by William Hoogeveen
i also have been tackling lightstudio over the past few days........ an i hates it! initially my builing couldnt even be imported into the lightstudio engine in 3Ds MAX ..... then there was USER ERRORS such as missing geometry and BAD ARGUMENTS such as conflicting 3D layers, kind of ironic when you consider my theme of conflict.... then there was ERROR REPORTS such as no space for octrees...... all resulting in the crashing of the program.....
well to begin resolving i used to optimize tool in VIZ to reduce polygons within the model
then i researched and found out what an octree is, its a huge recording of data file memory in the order of numbers hence my drives were running out of space...... because there were so many polygons to be calculated
so i have come to a conclusion as to why revit dose not work in lightstudio in VIZ.... this is because revit is very inefficient!! it produces a simple small cube with 40 or more polygons where as it can be reduced to merely 12 using the optimize tool.....
so i blame this on the programs they both are very inefficient! revit because it makes to many unessacary polygons and lightstudio because it uses an oldfashioned data collection system for calculating ..... so its silly...
anyways after wasting so much time contemplating on what the hell is going on here are the very poor looking lightstudio renders of mine.....
Info exterior_entr....hdr
Info exterior_entr....jpg
Info exterior_entr....jpg
Info exterior_nigh....jpg
Info interior_ligh....jpg
Info lift_shaft_li....jpg
Info light_flow_me....jpg
Info lookout_light....jpg
Info render_exteri....jpg
VIZ
Posted 07 Jun 2006 at 4:38pm by William Hoogeveen
After extreme diffucultys in applying maps to materials and so on to produce adaquate materials that can similarily represent a photorealistic image of my building.... i have done it! its taken 3 days but after domination of 6 computers.... roughly..... and round the clock mental ray renderings i have produced a hand full of images mostly to the size of 1800 x 1200 that define a concept of conflict within my building
please marvel....
Info air_shard_up.jpg
Info earth_air_sha....jpg
Info earth_and_wat....jpg
Info earth_shard_g....jpg
Info earth_shard_s....jpg
Info earth_water_s....jpg
Info exterior_entr....jpg
Info exterior_nigh....jpg
Info interior_ligh....jpg
Info interior_ligh....jpg
Info three_shards_....jpg
Info three_shards_....jpg
pics for willy
Posted 03 Jun 2006 at 12:42pm by Byron Searle
dreamweaver
Posted 02 Jun 2006 at 1:39pm by William Hoogeveen
my bad..... dreamweaver is crazy!! im enjoying the technicalitys... not.... just writing generl jibberish about my 303 to date was a little concerned about the location of my web site.... every thing seems to be ok just uploading for saf keeping...
Info index.html
VIZ
Posted 22 May 2006 at 1:59pm by William Hoogeveen
i have discovered that there are a few connections within our two models combined that are not correct and the two seperate models do not exactly meet up as desired........ can you please check your model and blog your thoughts on how too resolve cheers
update
Posted 18 May 2006 at 10:52am by Byron Searle
this morning i have located areas of the model that i want to render in terms of gallery spaces etc. I will need to add artificial lighting to a number of spaces to achieve good renders as most of the galleries are not day lit.
Viz Model
Posted 17 May 2006 at 4:08pm by William Hoogeveen
i have set a render from the front elevation byron and have dicovered that two of the external walls do not match up correctly with the earth shard..... to resolve this problem i think it might be eaiser in CAD as to fix it revit means i am required to adjust all windows and relief along these facades....... i would also need to adjust the floor planes as well..... blog back with your thoughts and an appropriate time to meet up...

